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Product Owner (Digital Product)

Jobgether

Remote · US, United States · Full-time · Posted Nov 13, 2026

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  • Accountabilities: Partner with Curriculum, Digital Content, UX Research, business leaders, and other stakeholders to identify user needs and define clear, actionable product problems. Write concise product briefs outlining problems,…
Skills mentioned
AWSSalesSaaSAIGitUX
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Accountabilities: Partner with Curriculum, Digital Content, UX Research, business leaders, and other stakeholders to identify user needs and define clear, actionable product problems. Write concise product briefs outlining problems, intended outcomes, supporting evidence, and relevant constraints. Collaborate with senior engineers to shape practical solutions that fit available resources and development cycles within a Shape Up or similar framework. Create user flows, wireframes, and product pitches that clarify requirements, technical dependencies, scope, and implementation tradeoffs. Support development teams throughout execution by clarifying product intent, resolving open questions, and helping make scope decisions. Incorporate instructional best practices and classroom realities into product decisions across student, teacher, and administrator experiences. Build and maintain a strong understanding of existing digital platforms and new product initiatives. Triage escalated product questions, reported issues, and enhancement requests, coordinating resolution with the relevant teams. Analyze product usage data, educator feedback, and other evidence to evaluate adoption, usability, and the impact of product improvements. Use insights between development cycles to inform future product priorities and problem framing. Help transform student data into clear, actionable information that supports educators' instructional decisions. Develop wireframes, user flows, and interactive prototypes to explore and validate product solutions. Use AI-assisted design and prototyping tools alongside sound UI principles and human judgment. Champion digital accessibility across educator-facing platforms and interactive student learning experiences. Partner with engineering teams to identify and address accessibility barriers, support WCAG compliance, and improve compatibility with assistive technologies. Collaborate with Technology, Content, Professional Learning, Sales, Marketing, and Customer Support to ensure shared understanding of product needs and updates. Communicate product decisions, scope, dependencies, and technical tradeoffs clearly to both technical and nontechnical audiences. Translate technical functionality into accessible release notes, FAQs, and internal training materials, helping customer-facing teams support educators effectively. Requirements: Previous experience as a Product Owner or Product Manager working with education technology, interactive learning games, or SaaS digital products. Experience working within Shape Up or a similar outcome-focused software development framework, with a track record of regularly delivering functional, high-quality software. Demonstrated experience addressing digital accessibility across educator-facing platforms and interactive student learning experiences. Knowledge of WCAG standards, assistive technology compatibility, and inclusive user experience practices. Hands-on experience creating user flows, wireframes, and rapid prototypes, including using AI-assisted design and prototyping tools. Technical fluency and the ability to discuss data models, APIs, system constraints, dependencies, and implementation tradeoffs with engineering teams. Experience using product usage data and user feedback to establish priorities, assess outcomes, and guide scope decisions. Knowledge of the Science of Reading, K–12 public school workflows, and classroom instructional delivery. Strong written and verbal communication skills, including the ability to frame problems clearly and explain complex product functionality in accessible language. Ability to collaborate effectively across technical, instructional, and customer-facing teams. Comfort working remotely, spending extended periods at a computer, and participating in virtual meetings and digital collaboration. Experience using Google Workspace tools, including Docs, Sheets, Drive, Gmail, and Calendar, is relevant to the working environment. Preferred Qualifications: Bachelor's or advanced degree in Education, Computer Science, Design, Business, or a related field. A degree is beneficial but not required. Benefits: Fully remote position open to candidates based in the United States and Canada. Opportunity to contribute to digital products that support literacy development and improve educational experiences. Collaborative, diverse, and forward-thinking work environment. Access to tools and support that enable effective work and professional growth. Opportunities to collaborate with professionals across engineering, curriculum, design, and other business functions. Ongoing learning and development in educational technology, product innovation, and accessible digital experiences. How Jobgether works: We use an AI-powered matching process to ensure your application is reviewed quickly, objectively, and fairly against the role's core requirements. Our system identifies the top-fitting candidates, and this shortlist is then shared directly with the hiring company. The final decision and next steps (interviews, assessments) are managed by their internal team. We appreciate your interest and wish you the best! Why Apply Through Jobgether? Data Privacy Notice: By submitting your application, you acknowledge that Jobgether will process your personal data to evaluate your candidacy and share relevant information with the hiring employer. This processing is based on legitimate interest and pre-contractual measures under applicable data protection laws (including GDPR). You may exercise your rights (access, rectification, erasure, objection) at any time. #LI-CL1

LOCATION
Remote · US, United States
WORK MODE
Remote
JOB TYPE
Full-time
POSTED
Nov 13, 2026

Source: Jobgether Careers

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